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Wroth: All Game Play Bundle

Wroth is an area control board game that can be played competitively, cooperatively, or solo.

Players choose a faction and vie for control of the island of Wroth by drafting action dice to gain resources, deploying and moving troops, and attacking the opposition – all while trying to hold key positions and dominate the region. Wroth rewards cunning troop management and the clever use of your faction’s elite troops and powerful once-per-game abilities. Each faction has asymmetric abilities so what works for one won’t necessarily work for another.

The game ends after a round when one faction reaches 30 victory points or completes a scenario-based mission, depending on the game mode.

Wroth can be taught in 10-15 minutes, and is playable in roughly an hour.

The Paldeyn Faction for Wroth are noble warriors. Their armor gleams in the noonday sun. They stride nobly into battle atop imposing steeds, horse and rider united under a single goal: to drive out those who might dare crest the top of King’s Hill! Their shields are thick and their armor strong. Those who dare to stand up against a Paldeyn rider will break upon their iron will!

Addition Faction for Wroth! The Venna are Northland folk, less a people and more of a coven. They provide a safe haven for those exiled from their kingdoms, providing purpose and meaning from the deep magicks of the North Woods. However, those who find a new home and place to belong must also make a deal with the darkness. Mastering spells and incantations dredged up from places not spoken of, the Venna resurrect more than just fallen warriors!

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